Maximiliano Firtman

The modern PWA Cheat Sheet

PWAs are now installable on every mobile and desktop OSs, but there is a lot of new things since last year we need to do to create a successful experience. We will start understanding the App Lifecycle on every OS including new APIs, the limitations on iOS and how to deal with them, and how WebAPK works on Android. We will mention challenges on desktop PWAs, including multi-window management and we will finally cover distribution channels, including new DOM events to improve analytics, how to create a custom Install experience, and how to distribute the app in the store.

Portrait photo of Maximiliano Firtman

Transcript

>> How is JSConf so far? My name is Maximiliano, a long name - Max is fine, I can go by Max. I'm a mobile web developer, been doing web development since browser since 1995. I'm travelling a lot for training and consulting. I'm from Buenos Aires.

I've authored a couple of books, the last two on web performance. I'm not here to talk about myself about how the system is broke. For example, this is my phone this morning.

It's trying to update 231 apps, okay? So I encourage you to do the same thing, disable automatic updates and see what happens. Also you've probably heard about the news in the last few months, apps currently sending a lot of data to different servers, sending your data when Super League, not just on iOS but also on Android, and, again, because I'm travelling a lot, I flew here through New York because I had a flight cancellation, and I saw that in Manhattan, in Penn Station in downtown Manhattan, download the app for the train station. Do we need an app for the train station? If you go to the store, it's 50 megabytes for the train station app. Reviews are pretty bad, okay? And it's not just that app, okay.

So this is a common scenario. We see this every day.

You're thinking well, PWAs, right? PWAs should be the answer for a lot of these apps, okay? That is why today I'm starting a new Twitter account. It should be a PWA, okay? That's for real. [Applause]. @shouldbePWA.

They show a lot of apps out there that should be based on the web platform. There's no need for an app.

Progressive web apps, don't ask me nor a definition. How many of you have created PWAs? Let's see. Around 30 per cent. How many of you are working on the web? Most of you, right? So it basically is the same, so why 70 per cent of you are not saying that you're creating PWAs? So I offer this article in Net - I authored this article in .net magazine. I like this definition that PWA is the current - it's basically the web.

Just for the zero per cent of you if you've not heard about this, it's a web app with service workers, and with, let's say, an optional layer that has to do with distribution, how users will install or use the app, because installation is not mandatory, you use the web app from the browser. So right now, today, 81 per cent of your users are able to install a PWA from the browser they're actually using to access your websites. It's a lot. On mobile, it's 92, okay? On desktop, it's 69.

These numbers are getting higher every day. So this is the support on mobile. It works on every browser when you're in a website, you can actually install it from your home screen.

That's the JSConf PWA, and then you have an app. That app looks like any other app on Android, okay? You have seen this before, probably. So that is I think pretty cool. It looks like any other app on Android. The same happens on iOS.

You can go to Tinder, you know that one? Tinder is a PWA, you can go to your iPhone, go to the share sheet and the home screen, create an icon. You're thinking that's not a PWA, it's just a short cut to the website. If you open that icon, you have a standalone fuel-screen experience from looks like any other app on the iPhone. So it's basically a PWA.

Then you have - feature phones, I have this Nokia here with me, feature phones, non-touch, they're supporting PWAs. But it's not just on mobile.

On desktop you can go and install Trivago, Tinder, by the way, and you have a - that works on Windows, Chromebook, Mac and Linux. You can open more PWAs at the same time. We have the properly, we just need to create really, really good experiences, and today, let's say that I can say that maybe half of the PWA s out there on R offering a good experience. The other half are away for offering a competition like the native apps, and so we will try to see why, and what we can do today to improve that experience. So, talking about the app cycle, okay? So because we are creating apps, not just websites that will appear in the browser.

So, when you open a PWA, so if the app loads like any other content. That's not, that's no surprise. What happens when the user goes to the background such as pressing the home screen? You have visibility change event, and there you can pause a game or an animation, you can stop a timer, okay, because you're not in the foreground any more. A couple of seconds later, mostly on mobile devices such as Android, the app might be suspended, and there is a new freeze event which means your app will be in memory for a while but you won't be executing any code.

If you want to save the state or do something, this is your last dinner. The freeze event. And then you go back to the app.

If you're lucky enough, the app is still in memory and now resume will be executed, and also the visibility change again. Let's say that, when you close the PWA, you are using an intention app like recording a video, watching a Netflix movie, or using a 3D game, when you go back, your app was discarded from memory, so in this case, the PWA will start from scratch like a normal load but there is now a new boolean value that you can query that will give you true, okay, in that case, and there you have the opportunity to load again the state, the previous state that you saved before, okay? You need to start doing this. So, what about iOS? iOS isn't following exactly this rule. In fact, I did a research on the life cycle of an iOS PWA and it looks like this. So, anyway, the important part here is that here in the PWA and iOS, you can zoom in, control, click, type on a form, so that is the current state.

When you get out of the PWA, okay, your app is current ly frozen, so, when you go back you can see a splash, so it's like starting from a crash but the WebKit is restoring the state. If you kill the app, it also restores the state, so there is no way to restart the app from the scratch. You can buy a new iPhone if you want! At least you can restart the phone. That's a problem.

If you have an invalid state, there's no way to get out of that. It's a good idea on iOS at least to provide a reload action within the UI at least until Apple changes this.

Also, you can provide full navigation like a back button. We have gestures like swipe to go back but it's a good idea to be sure you want for this. So what about the resources? Worker is the one that is storing and saving, and serving those files. So - service worker. The problem is that there are situations where you can find this.

You open up an app, and Uber in this case, Chrome, is saying I don't have the files. It's saying how is that possible? Because the browser can't delete the files if there is a storage pressure, so no more space on that device, unless you request for persistent storage, so this is something you need to do explicitly, right? It's a promise API, so you just ask for persistent storage so your files will be there. Now let's move to another topic. This is programme aggressive experience.

Star, we have been creating one app for all. So create an app, need JS, Vue, Angular, whatever, we have a lot of devices, high-end 15s, low-end phones, feature phones that might be running your app, and we have different bandwidth and latencies. I'm here with a 4G device on roaming, and it looks like a slow 3G, okay? I know, so maybe you have a Samsung, S10 with the best LTE plus, plus super ultra but four per cent of battery.

I need something from your web app but I don't want you to load those four megabytes of JavaScript, so what I'm saying is maybe we need to copy something from YouTube? It has a model for users. It's trying to guess the best possible experience for that user, and it is on quality. The user can change that. Why can't we do the same on our PWA, there are a lot that those about the context, the perform servers, device memory API, so you can gather information that scenario so you can make some decisions. Also, there is a reporting API available today.

It's an HTTP header where you send an end point or URL and the browser will send you for that particular user with real user metrics information reports about performance issues. On that particular advice, on that particular network, so then you can make decisions to keep a consistent experience, because we want to have a consistent experience, such as changing the service worker cache policy based on this, SSR, client-side rendering, you can switch based on the scenario, reducing the amount of loaded data, and many other tricks that you can apply. So, we want to offer a good experience for every user. We are creating PWAs for a real operating system.

So, we need some kind of platform integration, so we need to do something else compared with a normal website. So, for example, web authentication is really a good example of how you can improve this quickly.

Today, for example ... it's a PWA where you can actually log in pretty quickly with your current session on Android. I didn't have an account on that website before, but with one click, I'm in, okay? This is coming on Safari as well. Web share, you're creating an app that is standalone, so full screen, there is no browser UI, so how can I get out of my PWA? How can I get my content out of my PWA? We can share the content with a very simple API available right now on iOS, Android, and some desk tomorrow operating systems.

For example, I'm here on Twitter on iOS, Twitter PWA, not the native app, and you can just share from there. It opens the native share dialogue, so I think that's pretty cool. Also, we have a version that is web-share target API. I can take a picture from my photos app, and I can share that picture into the Twitter PWA, okay? Directly.

That's the second version of the API that is currently on Canary. Talking about Android, for those of you on Android, we have something known as web ABK. How many have heard about web ABK.

Oh, I can see no hands at all! That works on Chrome and Android. In the cloud, the Play store is scraping the native Android package format and it is installing that silently into the device which means, for example, the JSConf PWA is an Android. I can go to settings and see it's an Android app. It says it was installed from the Play Store which is false, because it's signed by the Play Store, and that creates a good first-palace experience for your Android cruisers.

The same happens on Samsung. If you're on a Samsung device and using the internet browser, in this case, a web APK signed by Samsung apps.

This is interesting because you're now creating Android-native apps from an Android operating system point of view. Talking about desktop, today, on desktop, you can do multi-window - that is Google drive on desktop. It's a PWA. You can open your window.

So, it's a multi-window world. You can say on the web, it's multi-tab, but you need to know what you're going to do with this.

Now the user can have several apps open. You can use the service worker, for example, in the message API to make some kind of control, and future looks really promising, so let me show you an early mock on how tab on PWAs might look like later, might be this year, I don't know. This is it from the last Google IO where you can see it's your app with several tabs inside. We have a lot of new challenges on the way. Coming back to the iOS, our last platform to talk about, let me tell you this: so, if you Google PWAs on iOS, the first, the second, and articles there are my articles, okay? And the snippet you see there, it's also coming from one of my articles.

There is no documentation at all from Apple or from the WebKit team. They are supporting partially, totally, or the technologies, but there is no documentation, okay? You need to be careful, test a lot, and add some metadata that is required for an iOS PWA. Let me tell you one thing only: Apple, shame on you, right? Because this is a problem that we have as a community. So, installation experience.

So, we are creating apps, okay? So we want to create apps. So we need to improve how users will install our app. First, because most users will never know that there is an actual home screen and an install menu with three little dots, menu in the browser.

We manage on that, we have this web app service worker and the distribution rings here. I did this on purpose. I didn't set web app manifest on the red ring because I don't think it's the only one. Web app manifest is one of the key aspects of the PWA, of course. It is the one that will give you on desktop button in Chrome.

It is giving you the mini info bar on Android, and on other browsers, it would give you several budgets when you are PWA, you're passing the PWA criteria been but I don't think this is the only important part on a PWA. You must provide your own install button within your UI, within your menu, whenever you feel it's the moment to offer the user installation, you can actually add your own install button. So it is simple but weird, okay? So you need to listen for a new event before installing prompt. When the browser thinks that you're passing a PWA criteria, it will fire that event, so you need to basically prevent default first, just to avoid the browser to show its own banner, and then you want to save that argument that you receive for later usage.

And then when the user clicks on that button, you will just call prompt, okay? So that is roughly how it worked. You can create your own button that will trigger the native dialogue on desktop and on Android devices.

So apart from web app manifests already mentioned, you need to add iOS metadata, and something that it's not completely new, but for most web developers, it's new: an app launcher. It's a native package that will trigger a PWA. I'm not talking about a hybrid like Cordoba, I'm talking about a launcher that opens the browser in a special full-screen standalone mode. We're not patching our files, our HTML and JavaScript files, we're not packaging those files, we're just launching the PWA and the service worker will take care of the loading device.

So, for windows, we can create an APPX - that's the format available - and then you can go to the Microsoft Store for this Nokia device. You can create a cash generator - there are free tools that will help you in the creation of this - so, again, you still have your web app, you still have your service workers. We're talking about the outer ring - just that. You need to do something else, not just the web manifest for these - for these operating systems.

But you're thinking, "Well, what about Play Store? What about Android?." Let me give you an example, an e-commerce site from the US where you can buy flowers. They created a really good PWA. There were even mentioned in the last Google IO keynote.

They also used to have a native review, was kind of okay. Well [microphone breaking up] Play Store today, you go to trending, then the fifth one, it's 800 Flowers, and you can install the app from the Play Store. That app is basically a PWA, okay? It's their PWA. So now they have replaced their native app with a PWA. This is now possible, so you can publish new apps and PWAs, or if you have on your company crappy Android native app, a package ID, upload new versions, and all the users will receive now the PWA version.

From now on, you don't need to upload any more updates because you just change the files on your server. You don't need to package new APKs. So this is thanks to trusted web activities. There is something new available on Android with Chrome, maybe it's going to appear with other browsers as well.

So far, it's only on Chrome in a will let you compile your own Android app, need to use Android Studio, okay? It's one line of code that you need to set that is basically your URL. You need to show you're the owner of that URL, and, when you do that, you set the icon, the URL, and you go to the Play Store.

So you can actually today publish PWAs in the Play Store, okay? So, what about iOS? Can we do something for iOS? Probably you're thinking no? . Let me tell you I found something, not what you're expecting anyway. I found a tool called configurator where you can actually set web clips for full screen. That full screen thing there that is basically a PWA. This creates a mobile config file that you can serve on Safari or website and send by email.

If the user accepts that configuration file ... icons. This is for enterprise distribution? It's not for end-users. For enterprise distribution, this is one way that you have today to distribute your PWAs.

One tool that is cool and interesting that you could use today to create these packages because we are web developers, Android studios is there, it's kind of tricky to understand Android Studio and how it works, PWA builder is a free tool from Microsoft that will help you create all these packages. If you already have a PWA, it will create the AP KFOR the play store, the APPX or Microsoft Store, and it will even create you a version for the iOS app store. Using that case the web use.

It will be like a hybrid for iOS for the app store. So we can distribute apps in the store. But you're thinking but we are the web, we should not be in the store. That's a different discussion but, from a business point of view, it's a good idea to be there. But we need to be careful.

Because not every app can be in the store. For example, there is a PWA today that I'm not sure if you've heard about, that icon, how many of you know what that icon is? Have one here. Well, that is YouPorn. They have a PWA, and of course they cannot be in the store, okay? Because the store has some rules, and you need to check those rules.

You cannot publish private apps, apps for your employee, for example. You cannot create apps using PayPal or other mechanisms to sell content, so you need to check those rules, okay.

So the modern PWA cheat sheet, we have seen basic PWA support that we need to add, and then understand the live cycle. Progressive experience, not the same app for all the users, and then platform integration, we need to integrate with every platform, bugs, hacks, we need to do unfortunately. Then we need to improve installation experience, create the install button and also publishing in the store, okay? So this is for me what you need to do today to create a really good PWA, okay? That is all. Thank you! [Applause].